///////////////////////////////////////////////////////////////////////////////
// Name:        wx/unix/apptrait.h
// Purpose:     standard implementations of wxAppTraits for Unix
// Author:      Vadim Zeitlin
// Created:     23.06.2003
// Copyright:   (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence:     wxWindows licence
///////////////////////////////////////////////////////////////////////////////

#ifndef _WX_UNIX_APPTRAIT_H_
#define _WX_UNIX_APPTRAIT_H_

// ----------------------------------------------------------------------------
// wxGUI/ConsoleAppTraits: must derive from wxAppTraits, not wxAppTraitsBase
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_BASE wxConsoleAppTraits : public wxConsoleAppTraitsBase
{
public:
#if wxUSE_CONSOLE_EVENTLOOP
    virtual wxEventLoopBase *CreateEventLoop() override;
#endif // wxUSE_CONSOLE_EVENTLOOP
#if wxUSE_TIMER
    virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) override;
#endif
};

#if wxUSE_GUI

// GTK and Qt integrate sockets and child processes monitoring directly in
// their main loop, the other Unix ports do it at wxEventLoop level and so use
// the non-GUI traits and don't need anything here
//
// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is
//       no advantage in doing this compared to the generic way currently used
//       by wxX11, should we continue to use GTK-specific stuff?
#if defined(__WXGTK__) || defined(__WXQT__)
    #define wxHAS_GUI_FDIOMANAGER
    #define wxHAS_GUI_PROCESS_CALLBACKS
#endif // ports using wxFDIOManager

#if defined(__WXMAC__)
    #define wxHAS_GUI_PROCESS_CALLBACKS
    #define wxHAS_GUI_SOCKET_MANAGER
#endif

class WXDLLIMPEXP_CORE wxGUIAppTraits : public wxGUIAppTraitsBase
{
public:
    virtual wxEventLoopBase *CreateEventLoop() override;
    virtual int WaitForChild(wxExecuteData& execData) override;
#if wxUSE_TIMER
    virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer) override;
#endif
#if wxUSE_THREADS && defined(__WXGTK__)
    virtual void MutexGuiEnter() override;
    virtual void MutexGuiLeave() override;
#endif

    wxPortId GetToolkitVersion(int *majVer = nullptr,
                               int *minVer = nullptr,
                               int *microVer = nullptr) const override;

#ifdef __WXGTK__
    virtual wxString GetDesktopEnvironment() const override;
#endif // __WXGTK____

#if defined(__WXGTK__)
    virtual bool ShowAssertDialog(const wxString& msg) override;
#endif

#if wxUSE_SOCKETS

#ifdef wxHAS_GUI_SOCKET_MANAGER
    virtual wxSocketManager *GetSocketManager() override;
#endif

#ifdef wxHAS_GUI_FDIOMANAGER
    virtual wxFDIOManager *GetFDIOManager() override;
#endif

#endif // wxUSE_SOCKETS

#if wxUSE_EVENTLOOP_SOURCE
    virtual wxEventLoopSourcesManagerBase* GetEventLoopSourcesManager() override;
#endif
};

#endif // wxUSE_GUI

#endif // _WX_UNIX_APPTRAIT_H_

