import 'OpenGLEXTConstant.dart';

class OpenGL20Constant extends OpenGLEXTConstant {
  int ACTIVE_ATTRIBUTES = 35721;
  int ACTIVE_ATTRIBUTE_MAX_LENGTH = 35722;
  int ACTIVE_TEXTURE = 34016;
  int ACTIVE_UNIFORMS = 35718;
  int ACTIVE_UNIFORM_MAX_LENGTH = 35719;
  int ALIASED_LINE_WIDTH_RANGE = 33902;
  int ALIASED_POINT_SIZE_RANGE = 33901;
  int ALPHA = 6406;
  int ALPHA_BITS = 3413;
  int ALWAYS = 519;
  int ARRAY_BUFFER = 34962;
  int ARRAY_BUFFER_BINDING = 34964;
  int ATTACHED_SHADERS = 35717;
  int BACK = 1029;
  int BLEND = 3042;
  int BLEND_COLOR = 32773;
  int BLEND_DST_ALPHA = 32970;
  int BLEND_DST_RGB = 32968;
  int BLEND_EQUATION = 32777;
  int BLEND_EQUATION_ALPHA = 34877;
  int BLEND_EQUATION_RGB = 32777;
  int BLEND_SRC_ALPHA = 32971;
  int BLEND_SRC_RGB = 32969;
  int BLUE_BITS = 3412;
  int BOOL = 35670;
  int BOOL_VEC2 = 35671;
  int BOOL_VEC3 = 35672;
  int BOOL_VEC4 = 35673;
  int BUFFER_SIZE = 34660;
  int BUFFER_USAGE = 34661;
  int BYTE = 5120;
  int CCW = 2305;
  int CLAMP_TO_EDGE = 33071;
  int COLOR_ATTACHMENT0 = 36064;
  int COLOR_BUFFER_BIT = 16384;
  int COLOR_CLEAR_VALUE = 3106;
  int COLOR_WRITEMASK = 3107;
  int COMPILE_STATUS = 35713;
  int COMPRESSED_TEXTURE_FORMATS = 34467;
  int CONSTANT_ALPHA = 32771;
  int CONSTANT_COLOR = 32769;
  int CULL_FACE = 2884;
  int CULL_FACE_MODE = 2885;
  int CURRENT_PROGRAM = 35725;
  int CURRENT_VERTEX_ATTRIB = 34342;
  int CW = 2304;
  int DECR = 7683;
  int DECR_WRAP = 34056;
  int DELETE_STATUS = 35712;
  int DEPTH_ATTACHMENT = 36096;
  int DEPTH_BITS = 3414;
  int DEPTH_BUFFER_BIT = 256;
  int DEPTH_CLEAR_VALUE = 2931;
  int DEPTH_COMPONENT = 6402;
  int DEPTH_COMPONENT16 = 33189;
  int DEPTH_FUNC = 2932;
  int DEPTH_RANGE = 2928;
  int DEPTH_TEST = 2929;
  int DEPTH_WRITEMASK = 2930;
  int DITHER = 3024;
  int DONT_CARE = 4352;
  int DST_ALPHA = 772;
  int DST_COLOR = 774;
  int DYNAMIC_DRAW = 35048;
  int ELEMENT_ARRAY_BUFFER = 34963;
  int ELEMENT_ARRAY_BUFFER_BINDING = 34965;
  int EQUAL = 514;
  int EXTENSIONS = 7939;
  int FALSE = 0;
  int FASTEST = 4353;
  int FIXED = 5132;
  int FLOAT = 5126;
  int FLOAT_MAT2 = 35674;
  int FLOAT_MAT3 = 35675;
  int FLOAT_MAT4 = 35676;
  int FLOAT_VEC2 = 35664;
  int FLOAT_VEC3 = 35665;
  int FLOAT_VEC4 = 35666;
  int FRAGMENT_SHADER = 35632;
  int FRAMEBUFFER = 36160;
  int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 36049;
  int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 36048;
  int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 36051;
  int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 36050;
  int FRAMEBUFFER_BINDING = 36006;
  int FRAMEBUFFER_COMPLETE = 36053;
  int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 36054;
  int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 36057;
  int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 36055;
  int FRAMEBUFFER_UNSUPPORTED = 36061;
  int FRONT = 1028;
  int FRONT_AND_BACK = 1032;
  int FRONT_FACE = 2886;
  int FUNC_ADD = 32774;
  int FUNC_REVERSE_SUBTRACT = 32779;
  int FUNC_SUBTRACT = 32778;
  int GENERATE_MIPMAP_HINT = 33170;
  int GEQUAL = 518;
  int GREATER = 516;
  int GREEN_BITS = 3411;
  int HIGH_FLOAT = 36338;
  int HIGH_INT = 36341;
  int IMPLEMENTATION_COLOR_READ_FORMAT = 35739;
  int IMPLEMENTATION_COLOR_READ_TYPE = 35738;
  int INCR = 7682;
  int INCR_WRAP = 34055;
  int INFO_LOG_LENGTH = 35716;
  int INT = 5124;
  int INT_VEC2 = 35667;
  int INT_VEC3 = 35668;
  int INT_VEC4 = 35669;
  int INVALID_ENUM = 1280;
  int INVALID_FRAMEBUFFER_OPERATION = 1286;
  int INVALID_OPERATION = 1282;
  int INVALID_VALUE = 1281;
  int INVERT = 5386;
  int KEEP = 7680;
  int LEQUAL = 515;
  int LESS = 513;
  int LINEAR = 9729;
  int LINEAR_MIPMAP_LINEAR = 9987;
  int LINEAR_MIPMAP_NEAREST = 9985;
  int LINES = 1;
  int LINE_LOOP = 2;
  int LINE_STRIP = 3;
  int LINE_WIDTH = 2849;
  int LINK_STATUS = 35714;
  int LOW_FLOAT = 36336;
  int LOW_INT = 36339;
  int LUMINANCE = 6409;
  int LUMINANCE_ALPHA = 6410;
  int MAX_COMBINED_TEXTURE_IMAGE_UNITS = 35661;
  int MAX_CUBE_MAP_TEXTURE_SIZE = 34076;
  int MAX_FRAGMENT_UNIFORM_VECTORS = 36349;
  int MAX_RENDERBUFFER_SIZE = 34024;
  int MAX_TEXTURE_IMAGE_UNITS = 34930;
  int MAX_TEXTURE_SIZE = 3379;
  int MAX_VARYING_VECTORS = 36348;
  int MAX_VERTEX_ATTRIBS = 34921;
  int MAX_VERTEX_TEXTURE_IMAGE_UNITS = 35660;
  int MAX_VERTEX_UNIFORM_VECTORS = 36347;
  int MAX_VIEWPORT_DIMS = 3386;
  int MEDIUM_FLOAT = 36337;
  int MEDIUM_INT = 36340;
  int MIRRORED_REPEAT = 33648;
  int NEAREST = 9728;
  int NEAREST_MIPMAP_LINEAR = 9986;
  int NEAREST_MIPMAP_NEAREST = 9984;
  int NEVER = 512;
  int NICEST = 4354;
  int NONE = 0;
  int NOTEQUAL = 517;
  int NO_ERROR = 0;
  int NUM_COMPRESSED_TEXTURE_FORMATS = 34466;
  int NUM_SHADER_BINARY_FORMATS = 36345;
  int ONE = 1;
  int ONE_MINUS_CONSTANT_ALPHA = 32772;
  int ONE_MINUS_CONSTANT_COLOR = 32770;
  int ONE_MINUS_DST_ALPHA = 773;
  int ONE_MINUS_DST_COLOR = 775;
  int ONE_MINUS_SRC_ALPHA = 771;
  int ONE_MINUS_SRC_COLOR = 769;
  int OUT_OF_MEMORY = 1285;
  int PACK_ALIGNMENT = 3333;
  int POINTS = 0;
  int POLYGON_OFFSET_FACTOR = 32824;
  int POLYGON_OFFSET_FILL = 32823;
  int POLYGON_OFFSET_UNITS = 10752;
  int RED_BITS = 3410;
  int RENDERBUFFER = 36161;
  int RENDERBUFFER_ALPHA_SIZE = 36179;
  int RENDERBUFFER_BINDING = 36007;
  int RENDERBUFFER_BLUE_SIZE = 36178;
  int RENDERBUFFER_DEPTH_SIZE = 36180;
  int RENDERBUFFER_GREEN_SIZE = 36177;
  int RENDERBUFFER_HEIGHT = 36163;
  int RENDERBUFFER_INTERNAL_FORMAT = 36164;
  int RENDERBUFFER_RED_SIZE = 36176;
  int RENDERBUFFER_STENCIL_SIZE = 36181;
  int RENDERBUFFER_WIDTH = 36162;
  int RENDERER = 7937;
  int REPEAT = 10497;
  int REPLACE = 7681;
  int RGB = 6407;
  int RGB565 = 36194;
  int RGB5_A1 = 32855;
  int RGBA = 6408;
  int RGBA4 = 32854;
  int SAMPLER_2D = 35678;
  int SAMPLER_CUBE = 35680;
  int SAMPLES = 32937;
  int SAMPLE_ALPHA_TO_COVERAGE = 32926;
  int SAMPLE_BUFFERS = 32936;
  int SAMPLE_COVERAGE = 32928;
  int SAMPLE_COVERAGE_INVERT = 32939;
  int SAMPLE_COVERAGE_VALUE = 32938;
  int SCISSOR_BOX = 3088;
  int SCISSOR_TEST = 3089;
  int SHADER_BINARY_FORMATS = 36344;
  int SHADER_COMPILER = 36346;
  int SHADER_SOURCE_LENGTH = 35720;
  int SHADER_TYPE = 35663;
  int SHADING_LANGUAGE_VERSION = 35724;
  int SHORT = 5122;
  int SRC_ALPHA = 770;
  int SRC_ALPHA_SATURATE = 776;
  int SRC_COLOR = 768;
  int STATIC_DRAW = 35044;
  int STENCIL_ATTACHMENT = 36128;
  int STENCIL_BACK_FAIL = 34817;
  int STENCIL_BACK_FUNC = 34816;
  int STENCIL_BACK_PASS_DEPTH_FAIL = 34818;
  int STENCIL_BACK_PASS_DEPTH_PASS = 34819;
  int STENCIL_BACK_REF = 36003;
  int STENCIL_BACK_VALUE_MASK = 36004;
  int STENCIL_BACK_WRITEMASK = 36005;
  int STENCIL_BITS = 3415;
  int STENCIL_BUFFER_BIT = 1024;
  int STENCIL_CLEAR_VALUE = 2961;
  int STENCIL_FAIL = 2964;
  int STENCIL_FUNC = 2962;

  /** @deprecated */
  int STENCIL_INDEX = 6401;
  int STENCIL_INDEX8 = 36168;
  int STENCIL_PASS_DEPTH_FAIL = 2965;
  int STENCIL_PASS_DEPTH_PASS = 2966;
  int STENCIL_REF = 2967;
  int STENCIL_TEST = 2960;
  int STENCIL_VALUE_MASK = 2963;
  int STENCIL_WRITEMASK = 2968;
  int STREAM_DRAW = 35040;
  int SUBPIXEL_BITS = 3408;
  int TEXTURE = 5890;
  int TEXTURE0 = 33984;
  int TEXTURE1 = 33985;
  int TEXTURE10 = 33994;
  int TEXTURE11 = 33995;
  int TEXTURE12 = 33996;
  int TEXTURE13 = 33997;
  int TEXTURE14 = 33998;
  int TEXTURE15 = 33999;
  int TEXTURE16 = 34000;
  int TEXTURE17 = 34001;
  int TEXTURE18 = 34002;
  int TEXTURE19 = 34003;
  int TEXTURE2 = 33986;
  int TEXTURE20 = 34004;
  int TEXTURE21 = 34005;
  int TEXTURE22 = 34006;
  int TEXTURE23 = 34007;
  int TEXTURE24 = 34008;
  int TEXTURE25 = 34009;
  int TEXTURE26 = 34010;
  int TEXTURE27 = 34011;
  int TEXTURE28 = 34012;
  int TEXTURE29 = 34013;
  int TEXTURE3 = 33987;
  int TEXTURE30 = 34014;
  int TEXTURE31 = 34015;
  int TEXTURE4 = 33988;
  int TEXTURE5 = 33989;
  int TEXTURE6 = 33990;
  int TEXTURE7 = 33991;
  int TEXTURE8 = 33992;
  int TEXTURE9 = 33993;
  int TEXTURE_2D = 3553;
  int TEXTURE_BINDING_2D = 32873;
  int TEXTURE_BINDING_CUBE_MAP = 34068;
  int TEXTURE_CUBE_MAP = 34067;
  int TEXTURE_CUBE_MAP_NEGATIVE_X = 34070;
  int TEXTURE_CUBE_MAP_NEGATIVE_Y = 34072;
  int TEXTURE_CUBE_MAP_NEGATIVE_Z = 34074;
  int TEXTURE_CUBE_MAP_POSITIVE_X = 34069;
  int TEXTURE_CUBE_MAP_POSITIVE_Y = 34071;
  int TEXTURE_CUBE_MAP_POSITIVE_Z = 34073;
  int TEXTURE_MAG_FILTER = 10240;
  int TEXTURE_MIN_FILTER = 10241;
  int TEXTURE_WRAP_S = 10242;
  int TEXTURE_WRAP_T = 10243;
  int TRIANGLES = 4;
  int TRIANGLE_FAN = 6;
  int TRIANGLE_STRIP = 5;
  int TRUE = 1;
  int UNPACK_ALIGNMENT = 3317;
  int UNSIGNED_BYTE = 5121;
  int UNSIGNED_INT = 5125;
  int UNSIGNED_SHORT = 5123;
  int UNSIGNED_SHORT_4_4_4_4 = 32819;
  int UNSIGNED_SHORT_5_5_5_1 = 32820;
  int UNSIGNED_SHORT_5_6_5 = 33635;
  int VALIDATE_STATUS = 35715;
  int VENDOR = 7936;
  int VERSION = 7938;
  int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 34975;
  int VERTEX_ATTRIB_ARRAY_ENABLED = 34338;
  int VERTEX_ATTRIB_ARRAY_NORMALIZED = 34922;
  int VERTEX_ATTRIB_ARRAY_POINTER = 34373;
  int VERTEX_ATTRIB_ARRAY_SIZE = 34339;
  int VERTEX_ATTRIB_ARRAY_STRIDE = 34340;
  int VERTEX_ATTRIB_ARRAY_TYPE = 34341;
  int VERTEX_SHADER = 35633;
  int VIEWPORT = 2978;
  int ZERO = 0;
}
