#region License
/* 
 * Copyright (C) 1999-2024 Pavel Tomin.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; see the file COPYING.  If not, write to
 * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
 */
#endregion

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;

namespace Reko.Core.IO
{
    /// <summary>
    /// Redirects output to <see cref="TextWriter"/>
    /// </summary>
    public class TextWriterStream : Stream
    {
        private readonly TextWriter writer;

        public TextWriterStream(TextWriter writer)
        {
            this.writer = writer;
        }

        public override bool CanRead => false;

        public override bool CanSeek => false;

        public override bool CanWrite => true;

        public override long Length => throw new NotSupportedException();

        public override long Position
        {
            get => throw new NotSupportedException();
            set => throw new NotSupportedException();
        }

        public override void Flush()
        {
        }

        public override int Read(byte[] buffer, int offset, int count)
        {
            throw new NotSupportedException();
        }

        public override long Seek(long offset, SeekOrigin origin)
        {
            throw new NotSupportedException();
        }

        public override void SetLength(long value)
        {
            throw new NotSupportedException();
        }

        public override void Write(byte[] buffer, int offset, int count)
        {
            var str = writer.Encoding.GetString(buffer, offset, count);
            writer.Write(str);
        }
    }
}
