using Reko;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

// General Information about an assembly is controlled through the following 
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Switch")]
[assembly: AssemblyDescription("Support for Nintendo Switch")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany(AssemblyMetadata.Company)]
[assembly: AssemblyProduct(AssemblyMetadata.Product)]
[assembly: AssemblyCopyright(AssemblyMetadata.Copyright)]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]

// Setting ComVisible to false makes the types in this assembly not visible 
// to COM components.  If you need to access a type in this assembly from 
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("a4f2fcd0-48ce-4566-8b6a-0b69737144b5")]

[assembly: AssemblyVersion(AssemblyMetadata.AssemblyVersion)]
[assembly: AssemblyFileVersion(AssemblyMetadata.AssemblyFileVersion)]