// THIS FILE IS GENERATED! DO NOT EDIT IT MANUALLY!
@file:Suppress("PackageDirectoryMismatch", "unused", "FunctionName", "RedundantModalityModifier",
    "UNCHECKED_CAST", "JoinDeclarationAndAssignment", "USELESS_CAST",
    "RemoveRedundantQualifierName", "NOTHING_TO_INLINE", "NON_FINAL_MEMBER_IN_OBJECT",
    "RedundantVisibilityModifier", "RedundantUnitReturnType", "MemberVisibilityCanBePrivate")

package godot

import godot.`annotation`.GodotBaseType
import kotlin.Int
import kotlin.Suppress
import kotlin.Unit

/**
 * `OuterProduct` treats the first parameter `c` as a column vector (matrix with one column) and the
 * second parameter `r` as a row vector (matrix with one row) and does a linear algebraic matrix
 * multiply `c * r`, yielding a matrix whose number of rows is the number of components in `c` and
 * whose number of columns is the number of components in `r`.
 */
@GodotBaseType
public open class VisualShaderNodeOuterProduct : VisualShaderNode() {
  public override fun new(scriptIndex: Int): Unit {
    createNativeObject(ENGINECLASS_VISUALSHADERNODEOUTERPRODUCT, scriptIndex)
  }

  public companion object

  internal object MethodBindings
}
