fun notify(applicationId: String, recipientId: PlayerId, intent: IntentAware, step: StoryStep<out StoryHandlerDefinition>? = null, parameters: Map<String, String> = emptyMap(), stateModifier: NotifyBotStateModifier = NotifyBotStateModifier.KEEP_CURRENT_STATE, notificationType: ActionNotificationType? = null, namespace: String? = null, botId: String? = null, errorListener: (Throwable) -> Unit = {}): Unit (source)Sends a notification to a connector. A Bus is created and the corresponding story is called.
applicationId - the configuration connector id
recipientId - the recipient identifier
intent - the notification intent
step - the optional step target
parameters - the optional parameters
stateModifier - allow the notification to bypass current user state
notificationType - the notification type if any
errorListener - called when a message has not been delivered