/*class flash.ui.Mouse*/
(function ()
{
	"use strict";
	
	
	var s = {};
	
	
	s.hide = function ()/*void*/
	{
		
	};
	
	s.show = function ()/*void*/
	{
		
	};
	
	
	flash.addDescription("flash.ui.Mouse", null, null, s, null);
	
}
());
