/*class flash.display.BitmapDataChannel*/
(function ()
{
	"use strict";
	
	
	var s = {};
	
	s.__init__ = function ()
	{
		this.ALPHA/*uint*/ = 8;
		this.BLUE/*uint*/ = 4;
		this.GREEN/*uint*/ = 2;
		this.RED/*uint*/ = 1;
		
	};
	
	
	flash.addDescription("flash.display.BitmapDataChannel", null, null, s, null);
	
}
());
