<!-- Copyright © SixtyFPS GmbH <info@slint.dev> ; SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0 -->

# Slint

[![Component Registry](https://components.espressif.com/components/slint/slint/badge.svg)](https://components.espressif.com/components/slint/slint)

Slint is a declarative GUI toolkit to build native user interfaces for desktop and embedded applications written in Rust, C++, or JavaScript.

This component provides the C++ version of [Slint](https://slint.dev/) for the [Espressif IoT Development Framework](https://docs.espressif.com/projects/esp-idf/en/latest/esp32/index.html).

It has been tested on ESP32-S3 devices.

![Screenshot](https://user-images.githubusercontent.com/959326/260754861-e2130cce-9d2b-4925-9536-88293818ac3e.jpeg)

## Documentation

Check out our [Getting Started Guide for C++ on ESP-IDF](https://slint.dev/docs/cpp/mcu/esp_idf.html).

## Feedback

If you have feedback or questions, feel free to reach out to the Slint community:

-   [Chat with us](https://chat.slint.dev/) on Mattermost.
-   [Ask questions](https://github.com/slint-ui/slint/discussions) on GitHub
-   Contact us on [Twitter](https://twitter.com/slint_ui) or [Mastodon](https://fosstodon.org/@slint)
-   [Report a bug](https://github.com/slint-ui/slint/issues) on Github

## License

You can use Slint under ***any*** of the following licenses, at your choice:

1. [Royalty-free license](https://github.com/slint-ui/slint/blob/master/LICENSES/LicenseRef-Slint-Royalty-free-2.0.md),
2. [GNU GPLv3](https://github.com/slint-ui/slint/blob/master/LICENSES/GPL-3.0-only.txt),
3. [Paid license](https://github.com/slint-ui/slint/blob/master/LICENSES/LicenseRef-Slint-Software-3.0.md).

See also the [Licensing FAQ](https://github.com/slint-ui/slint/blob/master/FAQ.md#licensing).

## Links

[Website](https://slint.dev) · [GitHub](https://github.com/slint-ui/slint) · [Docs](https://slint.dev/docs/cpp)
