NISHIMURA_FILES:=\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/nslibmath.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ShadowCylinder.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/playCamera.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/shadowMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MapUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MapNode.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/EnemyUnit.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/RandMapMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandMapDraw.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandMapChecker.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/RandMapUnit.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/RandEnemyUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DoorNode.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MapUnitGenerator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MapCreator.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/RandMapScore.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ItemUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandItemUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GateUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandGateUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ObjectLayout.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/CameraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ContRumble.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RumbleMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/PomAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/PomMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Pom.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/PomState.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/FrogState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FrogAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FrogMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Frog.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/UjibMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Ujib.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/UjibState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/UjibAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KoganeState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KoganeMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Kogane.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KoganeAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QurioneState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QurioneMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Qurione.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QurioneAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RumbleData.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MaroFrogMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MaroFrog.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RockState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RockAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RockMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Rock.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/UjiaState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/UjiaAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/UjiaMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Ujia.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/TobiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TobiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TobiMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Tobi.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HibaState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HibaAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HibaMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Hiba.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasHibaState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasHibaAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasHibaMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasHiba.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecHibaState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecHibaAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecHibaMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/ElecHiba.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SaraiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SaraiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SaraiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Sarai.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/TankState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TankAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TankMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Tank.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/CatfishMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Catfish.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TadpoleState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TadpoleAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/TadpoleMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Tadpole.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecBugState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecBugAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecBugMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/ElecBug.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/WtankMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Wtank.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ArmorMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Armor.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Mar.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MarAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MarMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/MarState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/WealthyMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Wealthy.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FartMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Fart.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/ArmorState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ArmorAnimator.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/QueenState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QueenAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QueenMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Queen.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/BabyState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BabyAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BabyMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Baby.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DemonMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Demon.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/QueenShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FireChappyMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FireChappy.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeCrowState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SnakeCrowAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SnakeCrowMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeCrow.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/KumaChappyState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KumaChappyAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KumaChappyMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/KumaChappy.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FuefukiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FuefukiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FuefukiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Fuefuki.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KoganemushiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Koganemushi.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FtankMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Ftank.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandPlantUnit.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/HanachirashiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HanachirashiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HanachirashiMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Hanachirashi.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Damagumo.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/IKSystemMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/IKSystemBase.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DamagumoShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KurageState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KurageAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KurageMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Kurage.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/BombSaraiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BombSaraiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BombSaraiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BombSarai.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBaseMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OtakaraBase.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FireOtakaraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FireOtakara.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/WaterOtakaraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/WaterOtakara.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasOtakaraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GasOtakara.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecOtakaraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ElecOtakara.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/ImomushiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ImomushiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/ImomushiMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/Imomushi.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HoudaiShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Houdai.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/HoudaiShotGun.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/LeafChappyMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/LeafChappy.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigFootState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigFootAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigFootMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigFootShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigFoot.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SnakeWholeState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SnakeWholeAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SnakeWholeMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeWhole.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeJointMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/OniKurageMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/OniKurage.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigTreasureState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigTreasureMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/BigTreasureShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BigTreasure.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/KabutoState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KabutoAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KabutoMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Kabuto.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/KumaKochappyState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappyMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/KumaKochappy.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudaiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MiniHoudaiAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/MiniHoudaiMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudai.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/MiniHoudaiShotGun.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriAnimator.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/SokkuriMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Sokkuri.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/JointShadowBase.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/UmimushiShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/HanaMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/Hana.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/BigTreasureAttack.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeCrowShadow.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/SnakeWholeShadow.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BombOtakaraMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/BombOtakara.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/DangoMushiState.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/DangoMushiMgr.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/DangoMushi.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GreenKabutoMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/GreenKabuto.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RedKabutoMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RedKabuto.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FixKabutoMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FixKabuto.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/RandCapEnemyUnit.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/NormMiniHoudaiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/NormMiniHoudai.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FixMiniHoudaiMgr.o\
	$(BUILD_DIR)/src/plugProjectNishimuraU/FixMiniHoudai.o\
	$(BUILD_DIR)/asm/plugProjectNishimuraU/TyreShadow.o\

DEPENDS += $(NISHIMURA_FILES:.o=.d)

$(BUILD_DIR)/src/plugProjectNishimuraU/plugProjectNishimuraU.a: $(NISHIMURA_FILES)
	@echo Linking... $@
	$(QUIET) mkdir -p $(dir $@)
	@echo $(NISHIMURA_FILES) > build/NISHIMURA_ofiles
	$(QUIET) $(LD) -library $(LIBRARY_LDFLAGS) -o $@ -lcf ldscript.lcf @build/NISHIMURA_ofiles
