#ifndef _JSYSTEM_J3D_J3DU_H
#define _JSYSTEM_J3D_J3DU_H

#include "types.h"

struct J3DModelData;
struct J3DShape;
struct J3DShapeMtx;

// unused J3DU functions
void J3DUCountUseMtxNum(J3DModelData*);

// unused J3D functions
void getShapeMtxType(J3DShape*, J3DShapeMtx*);

#endif
