# kengine_scripting_lua

Lua bindings for kengine types and functions.

* [data](data)
	* [scripts](data/scripts.md): scripts to run for an entity
	* [state](data/state.md): Lua state
	* [table](data/table.md): custom Lua table
* [helpers](helpers)
	* [register_function](helpers/register_function.md): registers a function with the Lua state
	* [register_types](helpers/register_types.md): registers types with the Lua state
* [systems](systems)
	* [system](systems/system.md)