#pragma once

#ifndef DS1_OVERHAUL_UIFEATURES_H_
#define DS1_OVERHAUL_UIFEATURES_H_

#include <cstdint>

class UIFeatures
{
public:
    static void start();

private:
    static const uint64_t Increase_FrpgMenuDlgFloatingPCGauge_class_size_offset1 = 0x6f6d33;
    static const uint64_t Increase_FrpgMenuDlgFloatingPCGauge_class_size_offset2 = 0x6f6d5a;
    static const uint64_t Null_New_IconObj_FrpgMenuDlgFloatingPCGauge_offset = 0x6f5a9e;
    static const uint64_t Insert_IconObj_FrpgMenuDlgFloatingPCGauge_offset = 0x6f5d4a;
    static const uint64_t Render_InsertedIconObj_FrpgMenuDlgFloatingPCGauge_offset = 0x6f613e;
};

#endif
