///////////////////////////////
// TRAFFICSIGN_001
///////////////////////////////
ACTOR TRAFFICSIGN_001 2103
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS01 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_002
///////////////////////////////
ACTOR TRAFFICSIGN_002 2104
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS02 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_003
///////////////////////////////
ACTOR TRAFFICSIGN_003 2105
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS03 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_004
///////////////////////////////
ACTOR TRAFFICSIGN_004 2106
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS04 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_005
///////////////////////////////
ACTOR TRAFFICSIGN_005 2107
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS05 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_006
///////////////////////////////
ACTOR TRAFFICSIGN_006 2108
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS06 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_007
///////////////////////////////
ACTOR TRAFFICSIGN_007 2109
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS07 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_008
///////////////////////////////
ACTOR TRAFFICSIGN_008 2110
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS08 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_009
///////////////////////////////
ACTOR TRAFFICSIGN_009 2111
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS09 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_010
///////////////////////////////
ACTOR TRAFFICSIGN_010 2112
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS10 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_011
///////////////////////////////
ACTOR TRAFFICSIGN_011 2113
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS11 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_012
///////////////////////////////
ACTOR TRAFFICSIGN_012 2114
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS12 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_013
///////////////////////////////
ACTOR TRAFFICSIGN_013 2115
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS13 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_014
///////////////////////////////
ACTOR TRAFFICSIGN_014 2116
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS14 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_015
///////////////////////////////
ACTOR TRAFFICSIGN_015 2117
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS15 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_016
///////////////////////////////
ACTOR TRAFFICSIGN_016 2118
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS16 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_017
///////////////////////////////
ACTOR TRAFFICSIGN_017 2119
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS17 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_018
///////////////////////////////
ACTOR TRAFFICSIGN_018 2120
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS18 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_019
///////////////////////////////
ACTOR TRAFFICSIGN_019 2121
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS19 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_020
///////////////////////////////
ACTOR TRAFFICSIGN_020 2122
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS20 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_021
///////////////////////////////
ACTOR TRAFFICSIGN_021 2123
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS21 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_022
///////////////////////////////
ACTOR TRAFFICSIGN_022 2124
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS22 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_023
///////////////////////////////
ACTOR TRAFFICSIGN_023 2125
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS23 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_024
///////////////////////////////
ACTOR TRAFFICSIGN_024 2126
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS24 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_025
///////////////////////////////
ACTOR TRAFFICSIGN_025 2127
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS25 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_026
///////////////////////////////
ACTOR TRAFFICSIGN_026 2128
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS26 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_027
///////////////////////////////
ACTOR TRAFFICSIGN_027 2129
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS27 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_028
///////////////////////////////
ACTOR TRAFFICSIGN_028 2130
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS28 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_029
///////////////////////////////
ACTOR TRAFFICSIGN_029 2131
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS29 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_030
///////////////////////////////
ACTOR TRAFFICSIGN_030 2132
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS30 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_031
///////////////////////////////
ACTOR TRAFFICSIGN_031 2133
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS31 A -1
      Stop
    }
  }
}


///////////////////////////////
// TRAFFICSIGN_032
///////////////////////////////
ACTOR TRAFFICSIGN_032 2134
{
  Radius 8
  Height 64
  Health 1000
  Mass 1000
  Reactiontime 8
  +SOLID
  +PRECISESPAWNANGLE
  +NORENDERINTERPOLATE
  States
  {
    Spawn:
    {
      TS32 A -1
      Stop
    }
  }
}


