# Video Output

This part will cover the basic information on how to get access to a linear framebuffer, draw pixels how to add and render a font on screen.

The chapters are listed below: 

- [Framebuffer Introduction](01_Framebuffer.md) - Introduction, how to get the framebuffer and plotting on screen
- [Drawing Text](02_DrawingTextOnFB.md) - How to load a font in our kernel, and render it on the screen.
