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Closest Point
Find the Closest Point on a mesh
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| ClosestPoint(const Mesh &m) (defined in ClosestPoint) | ClosestPoint | [inline] |
| edge_in_sphere (defined in ClosestPoint) | ClosestPoint | |
| fetchFacesinSphere() (defined in ClosestPoint) | ClosestPoint | |
| getMesh() (defined in ClosestPoint) | ClosestPoint | [inline] |
| makeEdgeList() (defined in ClosestPoint) | ClosestPoint | |
| minEdgeDistance(const Vec3f &point, float maxRadius) (defined in ClosestPoint) | ClosestPoint | |
| minFaceDistance(const Vec3f &point, float maxRadius) (defined in ClosestPoint) | ClosestPoint | |
| minVertexDistance(const Vec3f &point, float maxRadius) (defined in ClosestPoint) | ClosestPoint | |
| operator()(const Vec3f &point, float maxRadius) (defined in ClosestPoint) | ClosestPoint | |
| vlist_in_sphere (defined in ClosestPoint) | ClosestPoint | |
| ~ClosestPoint() (defined in ClosestPoint) | ClosestPoint | [inline] |
1.7.6.1