
namespace TagUIWordAddIn
{
    partial class FormSnapshotOverlay1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;
        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.SuspendLayout();
            // 
            // Form1
            // 
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
            this.ClientSize = new System.Drawing.Size(176, 34);
            this.ControlBox = false;
            this.Cursor = System.Windows.Forms.Cursors.Cross;
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "Form1";
            this.Opacity = 0.5D;
            this.ShowIcon = false;
            this.StartPosition = System.Windows.Forms.FormStartPosition.WindowsDefaultBounds;
            this.TopMost = true;
            this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
            this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.Form1_FormClosed);
            this.Load += new System.EventHandler(this.Form1_Load);
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
            this.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseDown);
            this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseMove);
            this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.Form1_MouseUp);
            this.ResumeLayout(false);

        }
        #endregion
    }
}