//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace FFXIV_TexTools.Resources {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class XivStrings {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal XivStrings() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FFXIV_TexTools.Resources.XivStrings", typeof(XivStrings).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Accessories.
        /// </summary>
        internal static string Accessories {
            get {
                return ResourceManager.GetString("Accessories", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Accessory.
        /// </summary>
        internal static string Accessory {
            get {
                return ResourceManager.GetString("Accessory", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Actions.
        /// </summary>
        internal static string Actions {
            get {
                return ResourceManager.GetString("Actions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ALL.
        /// </summary>
        internal static string All {
            get {
                return ResourceManager.GetString("All", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Au Ra.
        /// </summary>
        internal static string Au_Ra {
            get {
                return ResourceManager.GetString("Au_Ra", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AuRa Female.
        /// </summary>
        internal static string AuRa_Female {
            get {
                return ResourceManager.GetString("AuRa_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to AuRa Male.
        /// </summary>
        internal static string AuRa_Male {
            get {
                return ResourceManager.GetString("AuRa_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Autodesk Collada.
        /// </summary>
        internal static string AutodeskCollada {
            get {
                return ResourceManager.GetString("AutodeskCollada", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Beneficial.
        /// </summary>
        internal static string Beneficial {
            get {
                return ResourceManager.GetString("Beneficial", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Bishop Autoturret.
        /// </summary>
        internal static string Bishop_Autoturret {
            get {
                return ResourceManager.GetString("Bishop_Autoturret", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Body.
        /// </summary>
        internal static string Body {
            get {
                return ResourceManager.GetString("Body", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Body + Hands.
        /// </summary>
        internal static string Body_Hands {
            get {
                return ResourceManager.GetString("Body_Hands", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Body + Hands + Legs.
        /// </summary>
        internal static string Body_Hands_Legs {
            get {
                return ResourceManager.GetString("Body_Hands_Legs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Body + Hands + Legs + Feet.
        /// </summary>
        internal static string Body_Hands_Legs_Feet {
            get {
                return ResourceManager.GetString("Body_Hands_Legs_Feet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Body + Legs + Feet.
        /// </summary>
        internal static string Body_Legs_Feet {
            get {
                return ResourceManager.GetString("Body_Legs_Feet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Carbuncle.
        /// </summary>
        internal static string Carbuncle {
            get {
                return ResourceManager.GetString("Carbuncle", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Character.
        /// </summary>
        internal static string Character {
            get {
                return ResourceManager.GetString("Character", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ColorSet.
        /// </summary>
        internal static string ColorSet {
            get {
                return ResourceManager.GetString("ColorSet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Companions.
        /// </summary>
        internal static string Companions {
            get {
                return ResourceManager.GetString("Companions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to DemiHuman.
        /// </summary>
        internal static string DemiHuman {
            get {
                return ResourceManager.GetString("DemiHuman", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Detrimental.
        /// </summary>
        internal static string Detrimental {
            get {
                return ResourceManager.GetString("Detrimental", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Diffuse.
        /// </summary>
        internal static string Diffuse {
            get {
                return ResourceManager.GetString("Diffuse", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Dual Wield.
        /// </summary>
        internal static string Dual_Wield {
            get {
                return ResourceManager.GetString("Dual_Wield", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ear.
        /// </summary>
        internal static string Ear {
            get {
                return ResourceManager.GetString("Ear", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Earring.
        /// </summary>
        internal static string Earring {
            get {
                return ResourceManager.GetString("Earring", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Elezen.
        /// </summary>
        internal static string Elezen {
            get {
                return ResourceManager.GetString("Elezen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Elezen Female.
        /// </summary>
        internal static string Elezen_Female {
            get {
                return ResourceManager.GetString("Elezen_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Elezen Male.
        /// </summary>
        internal static string Elezen_Male {
            get {
                return ResourceManager.GetString("Elezen_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Eos.
        /// </summary>
        internal static string Eos {
            get {
                return ResourceManager.GetString("Eos", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to -decal_{0}.tex.
        /// </summary>
        internal static string EquipDecalFile {
            get {
                return ResourceManager.GetString("EquipDecalFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to chara/common/texture/decal_equip.
        /// </summary>
        internal static string EquipDecalFolder {
            get {
                return ResourceManager.GetString("EquipDecalFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Equipment.
        /// </summary>
        internal static string Equipment {
            get {
                return ResourceManager.GetString("Equipment", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Equipment Decals.
        /// </summary>
        internal static string Equipment_Decals {
            get {
                return ResourceManager.GetString("Equipment_Decals", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Directory Error.
        /// </summary>
        internal static string Error_DirectoryError {
            get {
                return ResourceManager.GetString("Error_DirectoryError", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Unable to find file, please check your directories under settings.
        /// </summary>
        internal static string Error_FileNotFound {
            get {
                return ResourceManager.GetString("Error_FileNotFound", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Etc.
        /// </summary>
        internal static string Etc {
            get {
                return ResourceManager.GetString("Etc", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Face.
        /// </summary>
        internal static string Face {
            get {
                return ResourceManager.GetString("Face", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Face Paint.
        /// </summary>
        internal static string Face_Paint {
            get {
                return ResourceManager.GetString("Face_Paint", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to _decal_{0}.tex.
        /// </summary>
        internal static string FacePaintFile {
            get {
                return ResourceManager.GetString("FacePaintFile", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to chara/common/texture/decal_face.
        /// </summary>
        internal static string FacePaintFolder {
            get {
                return ResourceManager.GetString("FacePaintFolder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Feet.
        /// </summary>
        internal static string Feet {
            get {
                return ResourceManager.GetString("Feet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Female.
        /// </summary>
        internal static string Female {
            get {
                return ResourceManager.GetString("Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Food.
        /// </summary>
        internal static string Food {
            get {
                return ResourceManager.GetString("Food", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Furniture.
        /// </summary>
        internal static string Furniture {
            get {
                return ResourceManager.GetString("Furniture", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Garuda-Egi.
        /// </summary>
        internal static string Garuda_Egi {
            get {
                return ResourceManager.GetString("Garuda_Egi", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Gear.
        /// </summary>
        internal static string Gear {
            get {
                return ResourceManager.GetString("Gear", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hair.
        /// </summary>
        internal static string Hair {
            get {
                return ResourceManager.GetString("Hair", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hands.
        /// </summary>
        internal static string Hands {
            get {
                return ResourceManager.GetString("Hands", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Head.
        /// </summary>
        internal static string Head {
            get {
                return ResourceManager.GetString("Head", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Head + Body.
        /// </summary>
        internal static string Head_Body {
            get {
                return ResourceManager.GetString("Head_Body", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Housing.
        /// </summary>
        internal static string Housing {
            get {
                return ResourceManager.GetString("Housing", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to HUD.
        /// </summary>
        internal static string HUD {
            get {
                return ResourceManager.GetString("HUD", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Highlander.
        /// </summary>
        internal static string Hyur_H {
            get {
                return ResourceManager.GetString("Hyur_H", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Highlander Female.
        /// </summary>
        internal static string Hyur_Highlander_Female {
            get {
                return ResourceManager.GetString("Hyur_Highlander_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Highlander Male.
        /// </summary>
        internal static string Hyur_Highlander_Male {
            get {
                return ResourceManager.GetString("Hyur_Highlander_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Midlander.
        /// </summary>
        internal static string Hyur_M {
            get {
                return ResourceManager.GetString("Hyur_M", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Midlander Female.
        /// </summary>
        internal static string Hyur_Midlander_Female {
            get {
                return ResourceManager.GetString("Hyur_Midlander_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Hyur Midlander Male.
        /// </summary>
        internal static string Hyur_Midlander_Male {
            get {
                return ResourceManager.GetString("Hyur_Midlander_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Icon.
        /// </summary>
        internal static string Icon {
            get {
                return ResourceManager.GetString("Icon", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ifrit-Egi.
        /// </summary>
        internal static string Ifrit_Egi {
            get {
                return ResourceManager.GetString("Ifrit_Egi", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Indoor Furniture.
        /// </summary>
        internal static string Indoor_Furniture {
            get {
                return ResourceManager.GetString("Indoor_Furniture", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Iris.
        /// </summary>
        internal static string Iris {
            get {
                return ResourceManager.GetString("Iris", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lalafell.
        /// </summary>
        internal static string Lalafell {
            get {
                return ResourceManager.GetString("Lalafell", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lalafell Female.
        /// </summary>
        internal static string Lalafell_Female {
            get {
                return ResourceManager.GetString("Lalafell_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Lalafell Male.
        /// </summary>
        internal static string Lalafell_Male {
            get {
                return ResourceManager.GetString("Lalafell_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Left.
        /// </summary>
        internal static string Left {
            get {
                return ResourceManager.GetString("Left", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legs.
        /// </summary>
        internal static string Legs {
            get {
                return ResourceManager.GetString("Legs", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Legs + Feet.
        /// </summary>
        internal static string Legs_Feet {
            get {
                return ResourceManager.GetString("Legs_Feet", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Loading Screen.
        /// </summary>
        internal static string Loading_Screen {
            get {
                return ResourceManager.GetString("Loading_Screen", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Main Hand.
        /// </summary>
        internal static string Main_Hand {
            get {
                return ResourceManager.GetString("Main_Hand", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Main Hand + Off Hand.
        /// </summary>
        internal static string Main_Off {
            get {
                return ResourceManager.GetString("Main_Off", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Male.
        /// </summary>
        internal static string Male {
            get {
                return ResourceManager.GetString("Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Map Symbols.
        /// </summary>
        internal static string Map_Symbols {
            get {
                return ResourceManager.GetString("Map_Symbols", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Maps.
        /// </summary>
        internal static string Maps {
            get {
                return ResourceManager.GetString("Maps", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mask.
        /// </summary>
        internal static string Mask {
            get {
                return ResourceManager.GetString("Mask", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Material.
        /// </summary>
        internal static string Material {
            get {
                return ResourceManager.GetString("Material", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mesh.
        /// </summary>
        internal static string Mesh {
            get {
                return ResourceManager.GetString("Mesh", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Minions.
        /// </summary>
        internal static string Minions {
            get {
                return ResourceManager.GetString("Minions", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Miqote.
        /// </summary>
        internal static string Miqote {
            get {
                return ResourceManager.GetString("Miqote", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Miqote Female.
        /// </summary>
        internal static string Miqote_Female {
            get {
                return ResourceManager.GetString("Miqote_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Miqote Male.
        /// </summary>
        internal static string Miqote_Male {
            get {
                return ResourceManager.GetString("Miqote_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to XivMods.json.
        /// </summary>
        internal static string ModlistFilePath {
            get {
                return ResourceManager.GetString("ModlistFilePath", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Monster.
        /// </summary>
        internal static string Monster {
            get {
                return ResourceManager.GetString("Monster", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Mounts.
        /// </summary>
        internal static string Mounts {
            get {
                return ResourceManager.GetString("Mounts", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Neck.
        /// </summary>
        internal static string Neck {
            get {
                return ResourceManager.GetString("Neck", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Normal.
        /// </summary>
        internal static string Normal {
            get {
                return ResourceManager.GetString("Normal", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Number.
        /// </summary>
        internal static string Number {
            get {
                return ResourceManager.GetString("Number", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Off Hand.
        /// </summary>
        internal static string Off_Hand {
            get {
                return ResourceManager.GetString("Off_Hand", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Online Status.
        /// </summary>
        internal static string Online_Status {
            get {
                return ResourceManager.GetString("Online_Status", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to OpenCOLLADA.
        /// </summary>
        internal static string OpenCollada {
            get {
                return ResourceManager.GetString("OpenCollada", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ornaments.
        /// </summary>
        internal static string Ornaments {
            get {
                return ResourceManager.GetString("Ornaments", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Other.
        /// </summary>
        internal static string Other {
            get {
                return ResourceManager.GetString("Other", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Outdoor Furniture.
        /// </summary>
        internal static string Outdoor_Furniture {
            get {
                return ResourceManager.GetString("Outdoor_Furniture", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Paintings.
        /// </summary>
        internal static string Paintings {
            get {
                return ResourceManager.GetString("Paintings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Part.
        /// </summary>
        internal static string Part {
            get {
                return ResourceManager.GetString("Part", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Pets.
        /// </summary>
        internal static string Pets {
            get {
                return ResourceManager.GetString("Pets", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Primary.
        /// </summary>
        internal static string Primary {
            get {
                return ResourceManager.GetString("Primary", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Race.
        /// </summary>
        internal static string Race {
            get {
                return ResourceManager.GetString("Race", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ramuh Egi.
        /// </summary>
        internal static string Ramuh_Egi {
            get {
                return ResourceManager.GetString("Ramuh_Egi", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Right.
        /// </summary>
        internal static string Right {
            get {
                return ResourceManager.GetString("Right", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ring Left.
        /// </summary>
        internal static string Ring_Left {
            get {
                return ResourceManager.GetString("Ring_Left", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Ring Right.
        /// </summary>
        internal static string Ring_Right {
            get {
                return ResourceManager.GetString("Ring_Right", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rings.
        /// </summary>
        internal static string Rings {
            get {
                return ResourceManager.GetString("Rings", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Roegadyn.
        /// </summary>
        internal static string Roegadyn {
            get {
                return ResourceManager.GetString("Roegadyn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Roegadyn Female.
        /// </summary>
        internal static string Roegadyn_Female {
            get {
                return ResourceManager.GetString("Roegadyn_Female", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Roegadyn Male.
        /// </summary>
        internal static string Roegadyn_Male {
            get {
                return ResourceManager.GetString("Roegadyn_Male", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Rook Autoturret.
        /// </summary>
        internal static string Rook_Autoturret {
            get {
                return ResourceManager.GetString("Rook_Autoturret", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Search Textures.
        /// </summary>
        internal static string SearchBox {
            get {
                return ResourceManager.GetString("SearchBox", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Secondary.
        /// </summary>
        internal static string Secondary {
            get {
                return ResourceManager.GetString("Secondary", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Selene.
        /// </summary>
        internal static string Selene {
            get {
                return ResourceManager.GetString("Selene", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Soul Crystal.
        /// </summary>
        internal static string Soul_Crystal {
            get {
                return ResourceManager.GetString("Soul_Crystal", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Specular.
        /// </summary>
        internal static string Specular {
            get {
                return ResourceManager.GetString("Specular", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Status.
        /// </summary>
        internal static string Status {
            get {
                return ResourceManager.GetString("Status", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Tail.
        /// </summary>
        internal static string Tail {
            get {
                return ResourceManager.GetString("Tail", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to TexTools.
        /// </summary>
        internal static string TexTools {
            get {
                return ResourceManager.GetString("TexTools", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Texture Map.
        /// </summary>
        internal static string Texture_Map {
            get {
                return ResourceManager.GetString("Texture_Map", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Titan-Egi.
        /// </summary>
        internal static string Titan_Egi {
            get {
                return ResourceManager.GetString("Titan_Egi", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Two Handed.
        /// </summary>
        internal static string Two_Handed {
            get {
                return ResourceManager.GetString("Two_Handed", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Type.
        /// </summary>
        internal static string Type {
            get {
                return ResourceManager.GetString("Type", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Type Part.
        /// </summary>
        internal static string TypePart {
            get {
                return ResourceManager.GetString("TypePart", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to UI.
        /// </summary>
        internal static string UI {
            get {
                return ResourceManager.GetString("UI", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to ULD.
        /// </summary>
        internal static string ULD {
            get {
                return ResourceManager.GetString("ULD", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Variant.
        /// </summary>
        internal static string Variant {
            get {
                return ResourceManager.GetString("Variant", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Waist.
        /// </summary>
        internal static string Waist {
            get {
                return ResourceManager.GetString("Waist", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Weapon.
        /// </summary>
        internal static string Weapon {
            get {
                return ResourceManager.GetString("Weapon", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Weapons.
        /// </summary>
        internal static string Weapons {
            get {
                return ResourceManager.GetString("Weapons", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Weather.
        /// </summary>
        internal static string Weather {
            get {
                return ResourceManager.GetString("Weather", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Wrists.
        /// </summary>
        internal static string Wrists {
            get {
                return ResourceManager.GetString("Wrists", resourceCulture);
            }
        }
    }
}
