<?xml version="1.0" encoding="utf-8"?>
<root>
  <!-- 
    Microsoft ResX Schema 
    
    Version 2.0
    
    The primary goals of this format is to allow a simple XML format 
    that is mostly human readable. The generation and parsing of the 
    various data types are done through the TypeConverter classes 
    associated with the data types.
    
    Example:
    
    ... ado.net/XML headers & schema ...
    <resheader name="resmimetype">text/microsoft-resx</resheader>
    <resheader name="version">2.0</resheader>
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
        <value>[base64 mime encoded serialized .NET Framework object]</value>
    </data>
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
        <comment>This is a comment</comment>
    </data>
                
    There are any number of "resheader" rows that contain simple 
    name/value pairs.
    
    Each data row contains a name, and value. The row also contains a 
    type or mimetype. Type corresponds to a .NET class that support 
    text/value conversion through the TypeConverter architecture. 
    Classes that don't support this are serialized and stored with the 
    mimetype set.
    
    The mimetype is used for serialized objects, and tells the 
    ResXResourceReader how to depersist the object. This is currently not 
    extensible. For a given mimetype the value must be set accordingly:
    
    Note - application/x-microsoft.net.object.binary.base64 is the format 
    that the ResXResourceWriter will generate, however the reader can 
    read any of the formats listed below.
    
    mimetype: application/x-microsoft.net.object.binary.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
            : and then encoded with base64 encoding.
    
    mimetype: application/x-microsoft.net.object.soap.base64
    value   : The object must be serialized with 
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
            : and then encoded with base64 encoding.

    mimetype: application/x-microsoft.net.object.bytearray.base64
    value   : The object must be serialized into a byte array 
            : using a System.ComponentModel.TypeConverter
            : and then encoded with base64 encoding.
    -->
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
    <xsd:element name="root" msdata:IsDataSet="true">
      <xsd:complexType>
        <xsd:choice maxOccurs="unbounded">
          <xsd:element name="metadata">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
              </xsd:sequence>
              <xsd:attribute name="name" use="required" type="xsd:string" />
              <xsd:attribute name="type" type="xsd:string" />
              <xsd:attribute name="mimetype" type="xsd:string" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="assembly">
            <xsd:complexType>
              <xsd:attribute name="alias" type="xsd:string" />
              <xsd:attribute name="name" type="xsd:string" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="data">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
              <xsd:attribute ref="xml:space" />
            </xsd:complexType>
          </xsd:element>
          <xsd:element name="resheader">
            <xsd:complexType>
              <xsd:sequence>
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
              </xsd:sequence>
              <xsd:attribute name="name" type="xsd:string" use="required" />
            </xsd:complexType>
          </xsd:element>
        </xsd:choice>
      </xsd:complexType>
    </xsd:element>
  </xsd:schema>
  <resheader name="resmimetype">
    <value>text/microsoft-resx</value>
  </resheader>
  <resheader name="version">
    <value>2.0</value>
  </resheader>
  <resheader name="reader">
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <resheader name="writer">
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
  </resheader>
  <data name="AdvancedImportErrorTitle" xml:space="preserve">
    <value>Advanced Import Error</value>
  </data>
  <data name="AdvancedImportWindowErrorMessage" xml:space="preserve">
    <value>There was an error building Advanced Import Window.

{0}</value>
  </data>
  <data name="BackupCompleteMessage" xml:space="preserve">
    <value>The index files have been successfully backed up.</value>
  </data>
  <data name="BackupCompleteTitle" xml:space="preserve">
    <value>Backup Complete</value>
  </data>
  <data name="BackupFailedErrorMessage" xml:space="preserve">
    <value>Unable to create backup files.

Error Message:
{0}</value>
  </data>
  <data name="BackupFailedTitle" xml:space="preserve">
    <value>Backup Creation Failed</value>
  </data>
  <data name="BackupFilesMissingTitle" xml:space="preserve">
    <value>Backup Files Missing</value>
  </data>
  <data name="BackupFolderAccessErrorMessage" xml:space="preserve">
    <value>Error Accessing Index Backups Folder

Please set your Index Backups directory in Options &gt; Customize and try again.
</value>
  </data>
  <data name="BackupsDirectoryErrorMessage" xml:space="preserve">
    <value>Unable to find backup directory</value>
  </data>
  <data name="ColorSetBMPNotSupportedMessage" xml:space="preserve">
    <value>ColorSet BMP import is not supported.</value>
  </data>
  <data name="CreateBackupsMessage" xml:space="preserve">
    <value>This will create a backup of all index files for use when removing all mods.

If you have mods enabled, this will automatically disable them (and re-enable them after).

Are you sure you wish to proceed?</value>
  </data>
  <data name="CreateBackupsTitle" xml:space="preserve">
    <value>Backup Index Files</value>
  </data>
  <data name="CreateBackupTitle" xml:space="preserve">
    <value>Create Backup?</value>
  </data>
  <data name="DependencyErrorMessage" xml:space="preserve">
    <value>TexTools was unable to locate dependency files.
Please make sure you are running TexTools in the folder it came in.

If you continue to receive this error,
Please make sure your Anti-Virus is not blocking TexTools.

Error: {0}

Exception:{1}</value>
  </data>
  <data name="DependencyErrorTitle" xml:space="preserve">
    <value>Dependencies Error v{0}</value>
  </data>
  <data name="DisableAllModsMessage" xml:space="preserve">
    <value>This will Disable all mods located in the modlist.

Are you sure you want to proceed?</value>
  </data>
  <data name="DisableAllModsTitle" xml:space="preserve">
    <value>Disable All Mods</value>
  </data>
  <data name="DisablingModsTitle" xml:space="preserve">
    <value>Disabling Mods</value>
  </data>
  <data name="EmptyTTMPFileErrorMessage" xml:space="preserve">
    <value>TTMP file [ {0} ] is empty.

Importing Canceled.</value>
  </data>
  <data name="EnableAllModsMessage" xml:space="preserve">
    <value>This will Enable all mods located in the modlist.

Are you sure you want to proceed?</value>
  </data>
  <data name="EnableAllModsTitle" xml:space="preserve">
    <value>Enable All Mods</value>
  </data>
  <data name="EnablingModsTitle" xml:space="preserve">
    <value>Enabling Mods</value>
  </data>
  <data name="GameVersionErrorMessage" xml:space="preserve">
    <value>TexTools was unable to determine the game version.</value>
  </data>
  <data name="GameVersionErrorTitle" xml:space="preserve">
    <value>Version Check Error {0}</value>
  </data>
  <data name="ImportCompleteTitle" xml:space="preserve">
    <value>Import Complete</value>
  </data>
  <data name="ImportErrorTitle" xml:space="preserve">
    <value>Import Error</value>
  </data>
  <data name="IndexBackupLocationChangedMessage" xml:space="preserve">
    <value>Location of Index Backup folder changed.

New Location: {0}</value>
  </data>
  <data name="IndexBackupsErrorTitle" xml:space="preserve">
    <value>Index Backups Error</value>
  </data>
  <data name="IndexLockedBackupFailedMessage" xml:space="preserve">
    <value>Unable to create backup while game is running.</value>
  </data>
  <data name="IndexLockedErrorMessage" xml:space="preserve">
    <value>Error Accessing Index File


Please exit the game before proceeding.
-----------------------------------------------------</value>
  </data>
  <data name="IndexLockedErrorTitle" xml:space="preserve">
    <value>Index Access Error</value>
  </data>
  <data name="InstallDirectoryFoundMessage" xml:space="preserve">
    <value>FFXIV install directory found at

{0}

Use this directory?</value>
  </data>
  <data name="InstallDirectoryFoundTitle" xml:space="preserve">
    <value>Install Directory Found</value>
  </data>
  <data name="InstallDirectoryNotFoundMessage" xml:space="preserve">
    <value>Please locate the following directory.

Standalone: .../Program Files (x86)/FINAL FANTASY XIV - A Realm Reborn
Steam: .../steamapps/common/FINAL FANTASY XIV Online
      and navigate to .../game/sqpack/ffxiv

Standalone clients may be installed elsewhere and named differently.
This is NOT the directory under Documents/My Games.
    </value>
  </data>
  <data name="InstallDirectoryNotFoundTitle" xml:space="preserve">
    <value>Install Directory Not Found</value>
  </data>
  <data name="ItemsListErrorMessage" xml:space="preserve">
    <value>There was an error getting the Items List

{0}</value>
  </data>
  <data name="ItemsListErrorTitle" xml:space="preserve">
    <value>Items List Error</value>
  </data>
  <data name="MaterialDataReadErrorTitle" xml:space="preserve">
    <value>Error Reading Material Data</value>
  </data>
  <data name="MaterialFileReadErrorMessage" xml:space="preserve">
    <value>There was an error reading the material file {0}

{1}</value>
  </data>
  <data name="MDLReadErrorMessage" xml:space="preserve">
    <value>There was an error reading the MDL file.

{0}</value>
  </data>
  <data name="MDLReadErrorTitle" xml:space="preserve">
    <value>Error Reading Model Data</value>
  </data>
  <data name="ModelDataErrorMessage" xml:space="preserve">
    <value>There was an error getting the model data for {0} | {1}</value>
  </data>
  <data name="ModelImportErrorMessage" xml:space="preserve">
    <value>There was an error attempting to import the model.

{0}</value>
  </data>
  <data name="ModelImportErrorTitle" xml:space="preserve">
    <value>Error Importing DAE</value>
  </data>
  <data name="ModListDisableFailedTitle" xml:space="preserve">
    <value>ModList Disable Failed</value>
  </data>
  <data name="ModListIndexLockedErrorMessage" xml:space="preserve">
    <value>Unable to continue while game is running.

Please exit the game and try again.</value>
  </data>
  <data name="ModPackCreationCompleteMessage" xml:space="preserve">
    <value>The ModPack ({0}.ttmp2) has been successfully Created.</value>
  </data>
  <data name="ModPackCreationCompleteTitle" xml:space="preserve">
    <value>Mod Pack Creation Complete</value>
  </data>
  <data name="ModPackCreationFailedErrorTitle" xml:space="preserve">
    <value>Error: Mod Pack Creation Failed</value>
  </data>
  <data name="ModPackImportErrorMessage" xml:space="preserve">
    <value>There was an error importing the mod pack at {0}

Message: {1}</value>
  </data>
  <data name="ModPackImportErrorTitle" xml:space="preserve">
    <value>ModPack Import Error</value>
  </data>
  <data name="ModPacksLocationChangedMessage" xml:space="preserve">
    <value>Location of ModPacks folder changed.


New Location: {0}</value>
  </data>
  <data name="ModsDisabledSuccessMessage" xml:space="preserve">
    <value>All Mods were Disabled Successfully</value>
  </data>
  <data name="ModsEnabledSuccessMessage" xml:space="preserve">
    <value>All Mods were Enabled Successfully</value>
  </data>
  <data name="ModToggleErrorMessage" xml:space="preserve">
    <value>There was an error attempting to toggle mod status.

{0}</value>
  </data>
  <data name="ModToggleErrorTitle" xml:space="preserve">
    <value>Error Toggling Mod</value>
  </data>
  <data name="MoveDataMessage" xml:space="preserve">
    <value>Would you like to move the existing data to the new location?</value>
  </data>
  <data name="MoveDataTitle" xml:space="preserve">
    <value>Move Data?</value>
  </data>
  <data name="NewBackupLocationTitle" xml:space="preserve">
    <value>Select new location of Index_Backups folder</value>
  </data>
  <data name="NewDirectoryTitle" xml:space="preserve">
    <value>New Directory</value>
  </data>
  <data name="NewerVersionDetectedBackupMessage" xml:space="preserve">
    <value>A newer version of FFXIV was detected.
Would you like to create a new backup of your index files now? (Recommended)

Warning:
In order to create a clean backup, all active modifications will be set to disabled, they will have to be re-enabled manually.</value>
  </data>
  <data name="NewInstallDetectedBackupMessage" xml:space="preserve">
    <value>New TexTools Install Detected.

Would you like to create a new backup of your index files now? (Recommended)</value>
  </data>
  <data name="newModpacksLocationTitle" xml:space="preserve">
    <value>Select new location of ModPacks folder</value>
  </data>
  <data name="NewSaveLocationTitle" xml:space="preserve">
    <value>Select new location for Saved folder</value>
  </data>
  <data name="NoBackupsFoundErrorMessage" xml:space="preserve">
    <value>No backup files found in the following directory:
{0}


Index entries will be put back to original offsets instead
-----------------------------------------------------</value>
  </data>
  <data name="NoBackupsFoundMessage" xml:space="preserve">
    <value>No Index Backups were found. 
Would you like to create a new backup of your index files now? (Recommended) 

Warning:
In order to create a clean backup, all active modifications will be set to disabled, they will have to be re-enabled manually.</value>
  </data>
  <data name="NoModsDetectedErrorMessage" xml:space="preserve">
    <value>No mods were detected in the options list.</value>
  </data>
  <data name="OldModListDisableFailedMessage" xml:space="preserve">
    <value>There was an error attempting to disable a mod from previous version.

Error Message:
{0}

It is recommended to do a Start Over from the previous version first.</value>
  </data>
  <data name="OldModListFoundTitle" xml:space="preserve">
    <value>Older ModList Found</value>
  </data>
  <data name="OldTexToolsFoundMessage" xml:space="preserve">
    <value>Older TexTools ModList Found.

The Older ModList is incompatible with this version.

In order to use this version, all previous mods will be disabled, and the previous ModList erased.


If you would like to retain your mods, it is recommended that you create a backup ModPack in the older TexTools Version, then import it into this one.

Would you like to continue?</value>
  </data>
  <data name="OutdatedBackupsErrorMessage" xml:space="preserve">
    <value>Index Backups are outdated.


Please create a new backup from Help &gt; Backup Index Files


TexTools will attempt to start over without using backups.</value>
  </data>
  <data name="OutOfDateInstallMessage" xml:space="preserve">
    <value>The install location chosen is out of date

Please locate the following directory.

Standalone: .../Program Files (x86)/FINAL FANTASY XIV - A Realm Reborn
Steam: .../steamapps/common/FINAL FANTASY XIV Online
      and navigate to .../game/sqpack/ffxiv

Standalone clients may be installed elsewhere and named differently.
This is NOT the directory under Documents/My Games.
    </value>
  </data>
  <data name="OutOfDateInstallTitle" xml:space="preserve">
    <value>Install Directory Out Of Date</value>
  </data>
  <data name="PleaseWaitMessage" xml:space="preserve">
    <value>Please Wait...</value>
  </data>
  <data name="PreviousVersionErrorTitle" xml:space="preserve">
    <value>Previous Version Error</value>
  </data>
  <data name="SavedLocationChangedMessage" xml:space="preserve">
    <value>Location of Saved folder changed.


New Location: {0}</value>
  </data>
  <data name="SelectffxivFolderTitle" xml:space="preserve">
    <value>Select sqpack/ffxiv Folder</value>
  </data>
  <data name="StartOverCompleteMessage" xml:space="preserve">
    <value>The start over process has been completed.</value>
  </data>
  <data name="StartOverCompleteTitle" xml:space="preserve">
    <value>Start Over Complete</value>
  </data>
  <data name="StartOverMessage" xml:space="preserve">
    <value>This will remove ALL mods from the game files and close all open editors.
(If issues persist, please use Help =&gt; Download Index Backups and then re-run this function.)

Are you SURE you wish to proceed?</value>
  </data>
  <data name="StartOverTitle" xml:space="preserve">
    <value>Start Over</value>
  </data>
  <data name="SuccessfulImportCountMessage" xml:space="preserve">
    <value>{0} mod(s) successfully imported in {2} Seconds.  ({1} Error(s))</value>
  </data>
  <data name="SuccessTitle" xml:space="preserve">
    <value>Success</value>
  </data>
  <data name="TextureDataReadErrorTitle" xml:space="preserve">
    <value>Error Reading Texture Data</value>
  </data>
  <data name="TextureFileReadErrorMessage" xml:space="preserve">
    <value>There was an error reading the texture file {0}.

{1}</value>
  </data>
  <data name="TextureImportErrorMessage" xml:space="preserve">
    <value>There was an error Importing the Texture.

Error Message:
{0}</value>
  </data>
  <data name="TextureImportErrorTitle" xml:space="preserve">
    <value>Error Importing Texture</value>
  </data>
  <data name="TranslucencyToggleErrorMessage" xml:space="preserve">
    <value>There was an error attempting to toggle translucency

{0}</value>
  </data>
  <data name="TranslucencyToggleErrorTitle" xml:space="preserve">
    <value>Error Toggling Translucency</value>
  </data>
  <data name="DefaultDescriptionMessage" xml:space="preserve">
    <value>Nothing was entered for ModPack Description

Description will be left empty.</value>
  </data>
  <data name="DefaultModPackAuthorMessage" xml:space="preserve">
    <value>Nothing was entered for ModPack Author

Author will default to "TexTools User"</value>
  </data>
  <data name="DefaultModPackNameMessage" xml:space="preserve">
    <value>Nothing was entered for ModPack Name

ModPack Name will default to "ModPack"</value>
  </data>
  <data name="DefaultModPackVersionMessage" xml:space="preserve">
    <value>Nothing was entered for ModPack Version

Version will default to "1.0.0"</value>
  </data>
  <data name="DeleteGroupMessage" xml:space="preserve">
    <value>This will delete the entire group, and all the options in it.</value>
  </data>
  <data name="DeleteGroupTitle" xml:space="preserve">
    <value>Group Deletion Warning</value>
  </data>
  <data name="ErrorImportingModsMessage" xml:space="preserve">
    <value>There were errors importing some mods.</value>
  </data>
  <data name="ErrorImportingModsTitle" xml:space="preserve">
    <value>Error Importing Mods</value>
  </data>
  <data name="ExistingGroupMessage" xml:space="preserve">
    <value>group already exists, please rename the group.

If you would like to add to that group instead, go back and click the edit button.</value>
  </data>
  <data name="ExistingGroupTitle" xml:space="preserve">
    <value>Group Name already exists.</value>
  </data>
  <data name="ExistingOption" xml:space="preserve">
    <value>This Option already includes {0}

Would you like to overwrite the existing mod for this option?</value>
  </data>
  <data name="ModDataReadErrorTitle" xml:space="preserve">
    <value>Error Reading Mod Data</value>
  </data>
  <data name="ModPackCreationMessage" xml:space="preserve">
    <value>Creating ModPack</value>
  </data>
  <data name="ModPackImportTitle" xml:space="preserve">
    <value>Importing ModPack</value>
  </data>
  <data name="NoAuthorFoundTitle" xml:space="preserve">
    <value>No Author Found</value>
  </data>
  <data name="NoDescriptionFoundTitle" xml:space="preserve">
    <value>No Description Found</value>
  </data>
  <data name="NoNameFoundTitle" xml:space="preserve">
    <value>No Name Found</value>
  </data>
  <data name="NoVersionFoundTitle" xml:space="preserve">
    <value>No Version Found</value>
  </data>
  <data name="OverwriteTitle" xml:space="preserve">
    <value>Overwrite?</value>
  </data>
  <data name="PleaseStandByMessage" xml:space="preserve">
    <value>Please Stand By...</value>
  </data>
  <data name="RawDataErrorMessage" xml:space="preserve">
    <value>There was an issue obtaining the Raw Data for the mod.

Offset: {0}
Data File: {1}</value>
  </data>
  <data name="DeleteModPackMessage" xml:space="preserve">
    <value>Caution: This will delete all the mods for the currently selected Mod Pack.

This process is not reversible, do you want to continue?</value>
  </data>
  <data name="DeleteModPackTitle" xml:space="preserve">
    <value>Mod Pack Deletion Warning.</value>
  </data>
  <data name="ProblemCheckDatIssueMessage" xml:space="preserve">
    <value>There was an issue checking Index Dat Counts</value>
  </data>
  <data name="ProblemCheckErrorTitle" xml:space="preserve">
    <value>Problem Check Error</value>
  </data>
  <data name="TTMPGettingData" xml:space="preserve">
    <value>Getting Data...</value>
  </data>
  <data name="LanguageError" xml:space="preserve">
    <value>There was an error reading data for the selected language, would you like to revert to English? 

Language may be changed again later from the Language menu.</value>
  </data>
  <data name="LanguageErrorTitle" xml:space="preserve">
    <value>Language Data Error</value>
  </data>
  <data name="AddNewTexturePartErrorMessage" xml:space="preserve">
    <value>Can't add more texture part</value>
  </data>
  <data name="AddNewTexturePartErrorTitle" xml:space="preserve">
    <value>Error Add New Texture Part</value>
  </data>
  <data name="AddNewTexturePartQuestionMessage" xml:space="preserve">
    <value>Whether to add diffuse mapping?
Selecting Yes will add a diffuse map, and selecting No will add a default map.</value>
  </data>
  <data name="AddNewTexturePartQuestionTitle" xml:space="preserve">
    <value>Add Diffuse Mapping</value>
  </data>
  <data name="ModPackLoadingTitle" xml:space="preserve">
    <value>Loading ModPack</value>
  </data>
  <data name="NotWizardModPack" xml:space="preserve">
    <value>This is not a wizard modPack</value>
  </data>
  <data name="AddNewTexturePartErrorMessageWrongCategoryOfItem" xml:space="preserve">
    <value>Currently only supports "Gear", "Character", please contact esrin if necessary.</value>
  </data>
  <data name="AddNewTexturePartErrorMessageWrongItemCategoryOfItem" xml:space="preserve">
    <value>"Face Paint","Equipment Decals" Unsupported.</value>
  </data>
  <data name="ModPack_Delete" xml:space="preserve">
    <value>Deleting ModPack</value>
  </data>
  <data name="ModPackOverwriteMessage" xml:space="preserve">
    <value>A ModPack with this name already exists.

Would you like to overwrite the existing ModPack?</value>
  </data>
  <data name="StartOverErrorMessage" xml:space="preserve">
    <value>There was an error while starting over.

Please check for problems by selecting Help -&gt; Check For Problems.</value>
  </data>
  <data name="StartOverErrorTitle" xml:space="preserve">
    <value>Error Starting Over</value>
  </data>
  <data name="InvalidCharacterModpackNameMessage" xml:space="preserve">
    <value>Name cannot contain any of the following characters: \ / : * ? " &lt; &gt;|</value>
  </data>
  <data name="InvalidCharacterModpackNameTitle" xml:space="preserve">
    <value>ModPack Name Invalid</value>
  </data>
  <data name="ViewportErrorMessage" xml:space="preserve">
    <value>Failed to update the viewport. 

{0}.

Any mod on the 3D model will be disabled.</value>
  </data>
  <data name="ViewportErrorTitle" xml:space="preserve">
    <value>Error Updating Viewport</value>
  </data>
  <data name="MaterialEditorErrorMessage" xml:space="preserve">
    <value>An error occurred when trying to modify the material.</value>
  </data>
  <data name="MaterialEditorErrorTitle" xml:space="preserve">
    <value>Material Editor Error</value>
  </data>
  <data name="UnsupportedFileExtensionErrorMessage" xml:space="preserve">
    <value>Unsupported file extension detected: {0}. 

TexTools only supports importing *.ttmp and *.ttmp2 ModPacks. </value>
  </data>
  <data name="UnsupportedFileExtensionErrorTitle" xml:space="preserve">
    <value>File Extension Error</value>
  </data>
  <data name="ExportErrorMessage" xml:space="preserve">
    <value>An error occured while attempting to export the model.</value>
  </data>
  <data name="ExportErrorTitle" xml:space="preserve">
    <value>Export Error</value>
  </data>
  <data name="MissingDeforms" xml:space="preserve">
    <value>Could not apply [{0}] deform to [{1}].

Missing Deforms:{2}

No scaling was applied.</value>
  </data>
  <data name="MissingDeformsTitle" xml:space="preserve">
    <value>Model Deformer Warning</value>
  </data>
  <data name="MissingBones" xml:space="preserve">
    <value>Could not find the following bones for {0}.
{1}

This may affect animations.</value>
  </data>
  <data name="MissingBonesTitle" xml:space="preserve">
    <value>Missing Bones</value>
  </data>
  <data name="ModelAddErrorTitle" xml:space="preserve">
    <value>Model Add Error</value>
  </data>
  <data name="UpdateBodyTextureError" xml:space="preserve">
    <value>Encountered an error while updating body textures.

Error: {0}</value>
  </data>
  <data name="UpdatingFaceTitle" xml:space="preserve">
    <value>Updating Face Textures</value>
  </data>
  <data name="UpdatingSkeletonTitle" xml:space="preserve">
    <value>Updating Skeleton</value>
  </data>
  <data name="UpdatingSkinTitle" xml:space="preserve">
    <value>Updating Skin</value>
  </data>
  <data name="ExportingFullModelTitle" xml:space="preserve">
    <value>Exporting Full Model</value>
  </data>
  <data name="FullModelExportSuccessMessage" xml:space="preserve">
    <value>Full Model successfuly exported to:

{0}</value>
  </data>
  <data name="FullModelExportSuccessTitle" xml:space="preserve">
    <value>Export Successful</value>
  </data>
  <data name="PatchDetectedMessage" xml:space="preserve">
    <value>An FFXIV Update has been detected on this FFXIV Install.

The Modlist will now be checked for errors and changes.
Please ensure FFXIV is closed, and do not close TexTools until this process is complete.</value>
  </data>
  <data name="PostPatchBackupPrompt" xml:space="preserve">
    <value>The Modlist has been validated successfully.
Would you like like to disable all mods and create updated index backups now?</value>
  </data>
  <data name="PatchDestroyedFiles" xml:space="preserve">
    <value>The following mod files were destroyed by the FFXIV Patch.
It is recommended to create or download index backups and perform a [Start Over] to avoid potential problems.

{0}</value>
  </data>
  <data name="PostPatchBackupsComplete" xml:space="preserve">
    <value>Index Backups Created Successfully.
The Post-Patch Process is now complete.

You may now enable your mods via Mods =&gt; Batch =&gt; Enable All Mods
If you encounter problems, please use Help =&gt; Download Index Backups/Start Over.</value>
  </data>
  <data name="PostPatchComplete" xml:space="preserve">
    <value>The Post-Patch Process is now complete.

If you encounter problems, please use Help =&gt; Download Index Backups/Start Over.</value>
  </data>
  <data name="PostPatchError" xml:space="preserve">
    <value>Unable to complete Post-Patch cleanup.
Please use [Help =&gt; Download Index Backups], then [Help =&gt; Start Over].

Error Message: {0}</value>
  </data>
</root>