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Class LocalOnly

Entity is local only (only on server or client no difference)

Inheritance
object
Attribute
LocalOnly
Inherited Members
Attribute.Equals(object)
Attribute.GetCustomAttribute(Assembly, Type)
Attribute.GetCustomAttribute(Assembly, Type, bool)
Attribute.GetCustomAttribute(MemberInfo, Type)
Attribute.GetCustomAttribute(MemberInfo, Type, bool)
Attribute.GetCustomAttribute(Module, Type)
Attribute.GetCustomAttribute(Module, Type, bool)
Attribute.GetCustomAttribute(ParameterInfo, Type)
Attribute.GetCustomAttribute(ParameterInfo, Type, bool)
Attribute.GetCustomAttributes(Assembly)
Attribute.GetCustomAttributes(Assembly, bool)
Attribute.GetCustomAttributes(Assembly, Type)
Attribute.GetCustomAttributes(Assembly, Type, bool)
Attribute.GetCustomAttributes(MemberInfo)
Attribute.GetCustomAttributes(MemberInfo, bool)
Attribute.GetCustomAttributes(MemberInfo, Type)
Attribute.GetCustomAttributes(MemberInfo, Type, bool)
Attribute.GetCustomAttributes(Module)
Attribute.GetCustomAttributes(Module, bool)
Attribute.GetCustomAttributes(Module, Type)
Attribute.GetCustomAttributes(Module, Type, bool)
Attribute.GetCustomAttributes(ParameterInfo)
Attribute.GetCustomAttributes(ParameterInfo, bool)
Attribute.GetCustomAttributes(ParameterInfo, Type)
Attribute.GetCustomAttributes(ParameterInfo, Type, bool)
Attribute.GetHashCode()
Attribute.IsDefaultAttribute()
Attribute.IsDefined(Assembly, Type)
Attribute.IsDefined(Assembly, Type, bool)
Attribute.IsDefined(MemberInfo, Type)
Attribute.IsDefined(MemberInfo, Type, bool)
Attribute.IsDefined(Module, Type)
Attribute.IsDefined(Module, Type, bool)
Attribute.IsDefined(ParameterInfo, Type)
Attribute.IsDefined(ParameterInfo, Type, bool)
Attribute.Match(object)
Attribute.TypeId
Namespace: LiteEntitySystem
Assembly: LiteEntitySystem.dll
Syntax
[AttributeUsage(AttributeTargets.Class)]
public class LocalOnly : Attribute
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