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# Enum ExecuteFlags

###### Namespace: LiteEntitySystem

###### Assembly: LiteEntitySystem.dll

##### Syntax

    [Flags]
    public enum ExecuteFlags : byte

### Fields

Name | Description
--- | ---
All | All flags, send to owner, to others, execute on prediction and on server
ExecuteOnPrediction | Execute RPC on client for owner of entity on prediction
ExecuteOnServer | Execute RPC directly on server
SendToAll | Execute RPC for all players
SendToOther | Execute RPC for non owners
SendToOwner | Execute RPC for owner of entity

### Extension Methods

Utils.GetEnumValueInt<ExecuteFlags>(ExecuteFlags)
Utils.GetEnumValue<ExecuteFlags>(ExecuteFlags)
Utils.HasFlagFast<ExecuteFlags>(ExecuteFlags, ExecuteFlags)