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# Enum EntityFlags

###### Namespace: LiteEntitySystem

###### Assembly: LiteEntitySystem.dll

##### Syntax

    [Flags]
    public enum EntityFlags

### Fields

Name | Description
--- | ---
OnlyForOwner | Sync entity only for owner player
UpdateOnClient | Update entity on client even when entity isn't owned
Updateable | Update entity on server and on client if entity is owned

### Extension Methods

Utils.GetEnumValueInt<EntityFlags>(EntityFlags)
Utils.GetEnumValue<EntityFlags>(EntityFlags)
Utils.HasFlagFast<EntityFlags>(EntityFlags, EntityFlags)