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# Namespace LiteEntitySystem.Extensions

### Classes

#### SyncArray<T>

#### SyncDict<TKey, TValue>

#### SyncFixedArray<T>

#### SyncHashSet<T>

#### SyncList<T>

#### SyncNetSerializable<T>

#### SyncSpanSerializable<T>

#### SyncSquare<T>

#### SyncStateMachine<T>

#### SyncString

#### SyncTimer

### Structs

#### FloatAngle

Float angle in degress with correct interpolation and overlaps

#### StateCalls