Previous state of counter of output locking.
This function is used to prevent excessive dialog redraws
when modifying multiple dialog items. Calling this function with
Param1 =
TRUE increments an internal counter,
and calling with
Param1 =
FALSE decrements the counter.
The dialog is drawn when the value of the counter is zero.
This is normal behavior for embedded manipulations.
Typical usage:
Info.SendDlgMessage(hDlg,DM_ENABLEREDRAW,FALSE,0);
// here we change lots of headers
Info.SendDlgMessage(hDlg,DM_ENABLEREDRAW,TRUE,0);