/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty.  In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

package Box2D.Collision {
	
	
/**
* @private
*/
public class b2Bound{
	
	public function b2Bound() {}
	
	public function IsLower():Boolean { return (value & 1) == 0; }
	public function IsUpper():Boolean { return (value & 1) == 1; }
	public function Swap(b:b2Bound) : void{
		var tempValue:uint = value;
		var tempProxy:b2Proxy = proxy;
		var tempStabbingCount:uint = stabbingCount;
		
		value = b.value;
		proxy = b.proxy;
		stabbingCount = b.stabbingCount;
		
		b.value = tempValue;
		b.proxy = tempProxy;
		b.stabbingCount = tempStabbingCount;
	}

	public var value:uint;
	public var proxy:b2Proxy;
	public var stabbingCount:uint;
}
	
	
}