package dragonBones.utils
{
	
	/** @private */
	final public class ConstValues
	{
		public static const ANGLE_TO_RADIAN:Number = Math.PI / 180;
		public static const RADIAN_TO_ANGLE:Number = 180 / Math.PI;
		
		public static const DRAGON_BONES:String = "dragonBones";
		public static const ARMATURE:String = "armature";
		public static const SKIN:String = "skin";
		public static const BONE:String = "bone";
		public static const SLOT:String = "slot";
		public static const DISPLAY:String = "display";
		public static const ANIMATION:String = "animation";
		public static const TIMELINE:String = "timeline";
		public static const FRAME:String = "frame";
		public static const TRANSFORM:String = "transform";
		public static const COLOR_TRANSFORM:String = "colorTransform";
		public static const COLOR:String = "color";
		public static const RECTANGLE:String = "rectangle";
		public static const ELLIPSE:String = "ellipse";
		
		public static const TEXTURE_ATLAS:String = "TextureAtlas";
		public static const SUB_TEXTURE:String = "SubTexture";
		
		public static const A_ROTATED:String = "rotated";
		public static const A_FRAME_X:String = "frameX";
		public static const A_FRAME_Y:String = "frameY";
		public static const A_FRAME_WIDTH:String = "frameWidth";
		public static const A_FRAME_HEIGHT:String = "frameHeight";
		
		public static const A_VERSION:String = "version";
		public static const A_IMAGE_PATH:String = "imagePath";
		public static const A_FRAME_RATE:String = "frameRate";
		public static const A_NAME:String = "name";
		public static const A_IS_GLOBAL:String = "isGlobal";
		public static const A_PARENT:String = "parent";
		public static const A_LENGTH:String = "length";
		public static const A_TYPE:String = "type";
		public static const A_FADE_IN_TIME:String = "fadeInTime";
		public static const A_DURATION:String = "duration";
		public static const A_SCALE:String = "scale";
		public static const A_OFFSET:String = "offset";
		public static const A_LOOP:String = "loop";
		public static const A_PLAY_TIMES:String = "playTimes";
		public static const A_EVENT:String = "event";
		public static const A_EVENT_PARAMETERS:String = "eventParameters";
		public static const A_SOUND:String = "sound";
		public static const A_ACTION:String = "action";
		public static const A_HIDE:String = "hide";
		public static const A_AUTO_TWEEN:String ="autoTween";
		public static const A_TWEEN_EASING:String = "tweenEasing";
		public static const A_TWEEN_ROTATE:String = "tweenRotate";
		public static const A_TWEEN_SCALE:String = "tweenScale";
		public static const A_DISPLAY_INDEX:String = "displayIndex";
		public static const A_Z_ORDER:String = "z";
        public static const A_BLENDMODE:String = "blendMode";
		public static const A_WIDTH:String = "width";
		public static const A_HEIGHT:String = "height";
		public static const A_INHERIT_SCALE:String = "inheritScale";
		public static const A_INHERIT_ROTATION:String = "inheritRotation";
		public static const A_X:String = "x";
		public static const A_Y:String = "y";
		public static const A_SKEW_X:String = "skX";
		public static const A_SKEW_Y:String = "skY";
		public static const A_SCALE_X:String = "scX";
		public static const A_SCALE_Y:String = "scY";
		public static const A_PIVOT_X:String = "pX";
		public static const A_PIVOT_Y:String = "pY";
		public static const A_ALPHA_OFFSET:String = "aO";
		public static const A_RED_OFFSET:String = "rO";
		public static const A_GREEN_OFFSET:String = "gO";
		public static const A_BLUE_OFFSET:String = "bO";
		public static const A_ALPHA_MULTIPLIER:String = "aM";
		public static const A_RED_MULTIPLIER:String = "rM";
		public static const A_GREEN_MULTIPLIER:String = "gM";
		public static const A_BLUE_MULTIPLIER:String = "bM";
		public static const A_CURVE:String = "curve";
		
		public static const A_SCALE_X_OFFSET:String = "scXOffset";
		public static const A_SCALE_Y_OFFSET:String = "scYOffset";
		
		public static const A_SCALE_MODE:String = "scaleMode";
		public static const A_FIXED_ROTATION:String = "fixedRotation";
	}

}